-
Collections
-
Reading Instruction
- Science of Reading Foundational Support
- Small Group Reading Sets
- Leveled A-Z Starter Collections
- Leveled Readers by Grade Collections
- Targeted Readers At/Above/Below Level
- Fiction/Nonfiction Paired Readers
- At Home Reader Sets
- Comprehension Strategies & Skills
- Jennifer Serravallo Reading Collections
- Reading Recovery
- Wit & Wisdom
- Every Child Ready
- Reading Intervention
- High Interest
- Read Alouds
- Accelerated Reader Collections
- Classroom Libraries
- Wit & Wisdom Modules
- Author Partners
- Favorite Series & Authors
- Awards
- STEM: Perfect Pairings
- Math & Science
- Language Arts
- Graphic Novels
- Audiobooks
- Social Studies
- Spanish
- Financial Literacy
- Other Collections
- Elementary School
- Middle School
- High School
-
Reading Instruction
- Books
- Language Arts
- STEM
- At Home Learning
- Hot Topics
- Sale
- Specialty

Flippin' Awesome
$14.99
$10.49
You save 30%!
- ISBN: 9781631581694
- Subtitle: Water Bottle Flip Games, Tricks and Stunts for Everyone!
- Author: Doughty, Sarah
- Binding: Paperback
- Fiction/ Nonfiction: Nonfiction
- Subject: Family, Friends and School
- Annotation: Kids all over America are obsessed with the latest craze: bottle flipping. The goal of the game is to flip half-full water bottles and have them land right-side up. According to Boston Globe, the draw to this phenomenon is “simple": “Even in an age of digital distractions, this diversion is quick, it's portable, and while the science behind it is fairly elaborate—water, angular momentum, and gravity paving the way for a soft landing—it requires no training."While it's annoying to virtually all parents, it's also considered a healthy, analog STEM activity that teaches kids physics and engages their motor skills, so many educators are saying it's not so bad—and could be a great learning activity.This book features twelve different bottle-flipping games on six double-sided tear-out posters, along with rules for each game and information on the physics behind the flip, various trick shots and stunts, and twenty-four tear-out score sheets.
- Grade Level: 4-5
- Publisher: Skyhorse Publishing Company, Incorporated
- Number of Pages: 64